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1. [Issue] Jade Constantine should have a word-per-response limit. - in Assembly Hall [original thread]
Originally by: Vinata Edited by: Vinata on 12/06/2008 17:08:38 Edited by: Vinata on 12/06/2008 17:07:39 Originally by: Jade Constantine How about instead of one player having a word limit we think about this issue from a d...
- by Talkuth Rel - at 2008.06.12 17:38:00
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2. [Issue] 5% rule way too strict - in Assembly Hall [original thread]
My thoughts on the matter from another thread: Originally by: Talkuth Rel The problem I see is that the CSM elections themselves were only able to draw about 11% of the playerbase. If we look at historical examples, major elections (such...
- by Talkuth Rel - at 2008.06.12 17:09:00
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3. [Issue] Player Bannings - in Assembly Hall [original thread]
Originally by: nomlasmit I believe that a clearer banning process and implementation should be looked at along with appeals... I wouldn't disagree there, but that is not what you are supporting by giving this thread a thumbs up.
- by Talkuth Rel - at 2008.06.12 16:26:00
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4. [Issue] Player Bannings - in Assembly Hall [original thread]
Originally by: Romale Edited by: Romale on 12/06/2008 00:11:54 Edited by: Romale on 12/06/2008 00:08:43 if someone was banned for anything out of game, that wasn't illegal, that doesn't involve time codes, yes it should be reviewed...
- by Talkuth Rel - at 2008.06.12 15:02:00
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5. [Issue] Player Bannings - in Assembly Hall [original thread]
Originally by: Romale Every player can come up with a sob story true, but they can't come up with a sob story that involves them doing absolutly nothing in game, being punished under a general EULA term for causing them headache that didnt...
- by Talkuth Rel - at 2008.06.11 23:39:00
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6. [Issue] Player Bannings - in Assembly Hall [original thread]
Originally by: The MapMaker If every unjust ban could be examined and overturned I would totally support it, however most of them happen completely out of the limelight in the privacy of email notifications. The Kugu case was completely in...
- by Talkuth Rel - at 2008.06.11 21:00:00
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7. CSM to adopt formal rules of debate - in Assembly Hall [original thread]
Agreed
- by Talkuth Rel - at 2008.06.09 23:11:00
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8. [Issue] T2 ammo needs to be redone - in Assembly Hall [original thread]
T2 ammo definetely needs a look, as it stands the penalties are too prohibitive to see much use.
- by Talkuth Rel - at 2008.06.09 17:41:00
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9. [ISSUE] NO CONFIDENCE IN THE SECERATARY - in Assembly Hall [original thread]
Edited by: Talkuth Rel on 09/06/2008 17:20:01 Edited by: Talkuth Rel on 09/06/2008 17:18:08 Originally by: Gragnor ... Report from CCP detailing significant matters of relevance. A document put together (a report) covering an agree...
- by Talkuth Rel - at 2008.06.09 17:17:00
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10. Alliances should be allowed to participate in factional warfare - in Assembly Hall [original thread]
Issue supported.
- by Talkuth Rel - at 2008.06.06 16:05:00
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11. [Issue] Alliances and Factional Warfare - in Assembly Hall [original thread]
Issue supported.
- by Talkuth Rel - at 2008.06.06 16:02:00
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12. [Issue] Voting in Future CSM Elections / Methodology - in Assembly Hall [original thread]
Edited by: Talkuth Rel on 30/05/2008 23:31:42 Originally by: Herschel Yamamoto You raise several good points, but I'd like to raise one more. Don't make it too complex - most people aren't terribly interested in the CSM as-is, and if t...
- by Talkuth Rel - at 2008.05.30 23:31:00
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13. [Issue] Votes of No Confidence in CSM Director - in Assembly Hall [original thread]
I won't support this specific idea, as it smacks too much of a personal attack before there has been enough time to accurately judge performance. However, I would favor a system which would facilitate the removal of any member of the CSM if it...
- by Talkuth Rel - at 2008.05.30 23:21:00
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14. [Issue] Bring back lofty scam! - in Assembly Hall [original thread]
Originally by: Divad Ginleek Anyone ever notice how much Pwners cry when CCP fixes loopholes that result from unintended game mechanics... but when rational human beings point out real problems (insurance, login traps, etc) they are flamed...
- by Talkuth Rel - at 2008.05.30 23:08:00
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15. [Issue] Jump Clone - in Assembly Hall [original thread]
I definetely agree that jumpclone delay needs to be less than 24 hours, even if not by much. The main reason is to reduce push-out of available jump times so that if you're jumping on a regular basis, the time doesn't get pushed later and later e...
- by Talkuth Rel - at 2008.05.30 22:54:00
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16. [issue] We want a dev response about a skill queue - in Assembly Hall [original thread]
- by Talkuth Rel - at 2008.05.30 22:49:00
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17. [Issue] Fix the forums - in Assembly Hall [original thread]
No arguement here
- by Talkuth Rel - at 2008.05.30 22:40:00
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18. character creation - in Assembly Hall [original thread]
I don't think it's inherently a bad idea, just needs some finesse. For example, so far as lessening the confusion of new players, by all means keep the career paths, but make them optional. Also, put limits on what skills and what levels are av...
- by Talkuth Rel - at 2008.05.30 22:34:00
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19. [issue] UI needs to be more friendly to Colour-Blind players - in Assembly Hall [original thread]
As some have pointed out, there are currently options for changing the way firendly/enemy targets appear in the overview, although I wouldn't be opposed to adding more variety. Personally, I have perfect vision, but even I have trouble distingui...
- by Talkuth Rel - at 2008.05.30 22:09:00
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20. [Issue] Afterburners vs. Microwarpdrives in PvP - in Assembly Hall [original thread]
Originally by: Aida Cyprus Have Afterburners as well as Microwarpdrives use fuel. Yes you heard me right, should take care of overextended nanoing too. You can keep up that speedadvantage for a long time then (should be quite a while), but...
- by Talkuth Rel - at 2008.05.30 21:52:00
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